Skip to main content

FIFTY! A MENTAL ADDITION AND STRATEGY BOARD GAME.

Hi All,


I figured it was time to share a simple board game. FIFTY focuses on addition of double-digit numbers. All you need is the game board and 13 markers (could be buttons, coins, paper clips, or any small manipulative. By the way, those little plastic tags that keep your bread bags closed are handy manipulatives for a game like this. Just sayin').

On the game board you see there are a mix of numbers. Play begins as the first player puts a marker down on any number and announces that number as the current total.

The other player then places a marker on any uncovered number, adds that number to the previous number, and announces a new total. 

Players continue alternating turns, placing markers on the game board, and announcing the new total.

The object of the game is to try to get a total of 50 exactly on your turn. When you do, you get 3 points. If not that, then get a total over 50. For that, you get 1 point.

It sounds simple, but in addition to addition (ha,ha), there can be a lot of strategy and mental math involved in making careful choices to advance your own chances and minimize your opponents. Try it! You'll see.

It's fun to play this as a team of two vs. another team of two, but it's fine just one on one as well.

Here's the link for a directions sheet, game board, and score card. https://drive.google.com/file/d/1xYErdQacah78U6mS6Kc50DIiwBMIEkiK/view?usp=sharing

This game is from a great book called Nimble with Numbers: Grades 2&3 by Childs, Choate, and Wickett (Dale Seymour, 1998). The Nimble with Numbers series has a ton of great math games for different grade levels. Available on amazon and other book and math materials providers.

All the best,
Bob

Comments

Popular posts from this blog

THE FOUR FOURS!

Hi All, Here's a mathematical exploration that will literally make kids want to know what a factorial is and how to use it! I know, crazy, right? But, true! I love this one. It is particularly good for a class that is learning about order of operations, so typically 5th or 6th grade, but you can use it all the way through high school because it is just so darn intriguing and fun. You should try it too. It does give your brain a workout, and makes you think flexibly with numbers. The premise is simple. You get four "4's." Using any of six operations; addition, subtraction, multiplication, division, square root, or factorials, write mathematical expressions to represent all the integers from 0 - 25. You may use operations as many times as you want and you may use a variety of operations within an expression. You can also use brackets and parentheses as needed. For example to represent 16, you could write 4 + 4 + 4 + 4 Remember, 4 is the only digit you can use...

BAD Graphs

 Hi All, Kids love to find other people's mistakes. (Not always that keen on finding their own of course.) Here's a chance for them to find some mistakes while learning some things about graphs. This activity focuses on learning about graphs and the parts of a graph that are important, but are sometimes neglected. When kids make their own graphs the most common omissions are: the title (what is this a graph of?), labeling the x and y axis (what do numbers and bars means?), and the units (how much of what?). A great way to remind kids of the importance of these elements is to have them try to deal with graphs that don't have them ie; BAD graphs.  I give students a worksheet on which I have created four BAD graphs. They are BAD graphs because I leave off important elements like the title. Along with this students are also given a 4 item question sheet which they are to try to answer using the BAD graphs. I put the BAD graphs on the board or display. They look like this:   I...

EGG BOX SHAKE! IT'S WHATEVER YOU WANT IT TO BE.

Hi All, Shake it up! Egg Box Shake is noisy and fun! That's a big plus right there for most kids. Students like to create and keep their own math tools, and this is a great opportunity to do that as well. And, teachers can adapt the game to fit any level or mathematical operation. Win. Win. Win. Egg Box Shake originated as a coin identification and addition game for grades 1 – 3. I had students bring in an egg carton from home and then provided them with play money or coin stamps, ink pads, and card stock. They stamped out pictures of the coins onto card stock, front and back images, and then cut out the pictures. Students glued these pictures into the bottom of the twelve sections of the egg carton. Each player would get two beads, beans, chips, marbles, or any other small manipulative. They put these into the box and closed it. They then shook the box. When they stopped they opened it and saw where the beads had landed. Players added those two coins o...