Skip to main content

WHO'S LEFT STANDING? A PATTERN EXPLORATION!

Hi All,

Today's problem/activity is called WHO'S LEFT STANDING? It's based on playing a simple game, but has lots of intriguing patterns to investigate. You can use this activity with Grades 2 -12. Young kids will see the mathematical patterns emerge as they play while older kids will see the same and may even be able to express what they find algebraically.

The game is simple. Kind of a "Duck, Duck, Goose." If you were to have a few people get in a line and then start with the first person on the left and say, "in," and the next person, "out," the first person stays standing and the second sits down in place. 

You continue down the line alternating each person as "in" or "out." When you reach the end of the line, you go back to the beginning to the first person still standing and continue till only one person is left standing. Played with two players, #1 would be left standing. In the photos here, you can see when played with four, #1 is left standing. How about with 12 players? or 53? Who would be left standing?

Depending on the number of people playing, could you always predict who would be left standing? It helps to keep track of the numbers and how they relate to each other.  
Since you probably don't have a bunch of people to play this, you can use any physical thing to replace people like plastic cups, cans, or dominoes. When numbers get too big you can just draw rows of circles and cross them out.
But even drawing circles gets tedious when you try to work with numbers like 125. Is there a mathematical way to predict the outcome? Patterns help us predict. In this problem, the pattern at first seems very predictable, but then it changes. Looking for the overall pattern is the challenge. We find there are often patterns within patterns.

I'm attaching some pdf's here with a basic lesson plan and some charts you might want to use as you collect data to help you look for patterns in the numbers that will guide your predictions.

Here's the link to pdf: https://drive.google.com/file/d/1_55YxwMyGFFT8FKgbLVN85RKDHNIiSkj/view?usp=sharing

Have fun! Take your time with this one.

All the best,
Bob

This activity is based on an idea originally published in Teaching Children Mathematics, a publication of the National Council of Teachers of Mathematics (NCTM).

Comments

Popular posts from this blog

What Does Not Belong?

 Hi All,   "What Does Not Belong" is such a great little concept and can be applied to so many different areas of math as well as other content areas. Great little game when you are waiting, like for buses to be called or for the day to begin. Also a great game for long car or bus rides where if there are no written numbers or pictures you really have to do the mental math. Present a group of numbers. Start with maybe six. Say, 10     56     17     122     4     98 Ask the players to identify which number does not belong and have them explain why. We want players to look at the characteristics of the numbers and compare them to try to find the selection criteria or "rule" so they can determine which does not belong. For example, we have a mix of 1, 2, and 3 digit numbers, so it's not the "rule" is not the number of digits. We have five even numbers and only one odd number. That's it! 17 does not belong,...

EGG BOX SHAKE! IT'S WHATEVER YOU WANT IT TO BE.

Hi All, Shake it up! Egg Box Shake is noisy and fun! That's a big plus right there for most kids. Students like to create and keep their own math tools, and this is a great opportunity to do that as well. And, teachers can adapt the game to fit any level or mathematical operation. Win. Win. Win. Egg Box Shake originated as a coin identification and addition game for grades 1 – 3. I had students bring in an egg carton from home and then provided them with play money or coin stamps, ink pads, and card stock. They stamped out pictures of the coins onto card stock, front and back images, and then cut out the pictures. Students glued these pictures into the bottom of the twelve sections of the egg carton. Each player would get two beads, beans, chips, marbles, or any other small manipulative. They put these into the box and closed it. They then shook the box. When they stopped they opened it and saw where the beads had landed. Players added those two coins o...

Fe, Fi, Fo, Fum? No! FIDDLE, FADDLE, FLOP!

Hi All, Ready for another great game? Ready for Fiddle, Faddle, Flop? It's a great game for place value, mental math, and number work. You can play anywhere at any time. All you need is a pencil and paper or board and markers. Tell students that you are thinking of a number. Explain that it has two digits. Invite them to guess the number. You will respond to their guesses by saying one of four words: Fiddle, Faddle, Flop, or Correct. Here is the translation for those words: Fiddle: one of the digits is correct, but is in the wrong place Faddle: one of the digits is correct and in the correct place Flop: none of the digits is correct Correct: both digits are correct For example, if you are thinking of the number 17 and my guess is 68, you would say Flop since none of the digits is correct. On your next guess, if you were to say 76, I would say, Fiddle, because one of the digits is correct, but in the wrong...